Anyone who is an active player of Magic the Gathering should know that the next set, New Phyrexia, will be out very soon. Launch Parties for the new set will be the weekend of May 13-16, that’s less than two weeks away as of today. Of course I’m excited to see lots of new cards but I’m not sure how excited I am about seeing even more creatures with Infect. Personally, I just don’t like going up against it. In the new set it seems like every color will have creatures with Infect. This will add to the range of different types of Infect decks that players can create which will make things interesting and probably means that everyone will be carrying around poison counters.
Right now I play a Red deck full of goblins and a few artifacts. I have a lot of small cost little creatures and I use creatures with Battlecry to boost them all up. Looking over New Phyrexia I didn’t see any Goblins and there were no Red creatures with Battlecry. (IF I missed any then please let me know.) I was rather disappointed with that but it just means that I’ll have to try a new kind of deck. I’m thinking that a Red deck with Infect could be pretty nasty if it was quick enough. Use the instant and sorceries to get rid of your opponent’s creatures and then attack them directly for Poison Counters, which would go faster than attacking for Life Points because they only need to get 10 Poison Counters to lose the game.
The last thing I’d like to mention are some of my favorite cards from New Phyrexia at this time.
Mindcrank: Artifact. Cost 2 colorless. “Whenever an opponent losses life, that player puts that many cards from the top of his or her library into his or her graveyard.”
–Now that’s adding insult to injury. It’s cheap and its mean.
Shrine of Burning Rage: Artifact. Cost 2 colorless. “At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage.”
Pay 3 colorless and tap: “Sacrifice Shrine of Burning Rage: Shrine of Burning Rage deals damage equal to the number of charge counters on it to target creature or player.”
-A cheap card and those counters could add up fairly quickly if you play your cards right, you should be able to get atleast 2 counters per turn or more if you couple it with something like Surge Node.
Surge Node: Artifact. Cost 1 colorless. “Surge Node enters the battlefield with 6 charge counters on it.”
Pay 1 colorless and tap: “Remove a charge counter from Surge Node: Put a charge counter on target artifact.”
Oh man, more infect? I'm gonna have to check out those cards. I really hate infect dects.
ReplyDelete